NATO (North Atlantic treaty organization)
Most European countries, US and Canada and a few others are with the NATO...all there units will appear in WD..
Description of all the units available for NATO
M325 AC3V Command Vehicle
This is the unit you start with, This vehicle is very durable, is well armed and can build basic buildings.
AC3V or Advanced Command, Construction and Combat Vehicle, Equipted with next generation
Electromagnetic shielding and next generation Reinforced Chobam armor,
This vehicle is also very mobile and can completely submerge,
It builds structures using a device called a Nanolather, which uses Nanobots to form matter.
Weapons: 140mm HEAP (High Explosive Armor Piercing) multi-purpose gun and a
Stinger missile pack mounted on the turret.
Ore Mine
A small concrete bunker designed to mine and process ore from areas rich in ore,
These structures are armored by reinforced concrete and are immune to most small arms fire.
Weapons: None
Powerplant
This building is a Gas powerplant, it produces 75 units of power.
Weapons: None
Ore Silo
A silo similar to an agriculural Silo, but stores processed ore, it stores 500 units.
Weapons: None
Battery
This system uses 3 batteries to store excess power, Stores 1500 units.
Weapons: None
Tank Trap
This small and inexpensive construction offers perimeter defense for your base, can be build around
buildings for defense against weapon fire or to restrict enemy unit movement.
Weapons: None.
Field Radar
A basic Radar system, a system designed to be towed by vehicles like a HMMWV, This unit detects
both Land and Air units, Infantry and Submarines are not detected.
Weapons: None.
Pillbox
Small armored bunker designed to ward off Infantry, Light Vehicles and Aircraft,
This unit is resistant to Small Arms.
Weapons: M2HB .50caliber machine gun.
AT Pillbox
Similar to the Pillbox but is equipted with a Gun against armored vehicles, Good in large groups.
Weapons: M68 105mm gun
GDF-005
A Canadian made Anti-Air Artillery, offers protection from Slow/Low flying aircraft and Helicopters,
Can not engage ground targets.
Weapons: Oerlikon 35mm gun.
Barracks
Trains Basic Infantry equipted with 80's and 90's equipment, Also builds the Engineer which builds
more complex buildings with his portable Nanolather.
Weapons: None, Can produce infantry
Units build by Barracks
G.I.
Basic infantry used to attack other infantry and light armored vehicles and buildings,
All Infantry have next generation Body Armor, This armor resists small arms fire and can
heal soldiers slowly in the battlefield.
Weapons: M16A2 5.56mm Assault Rifle
Grenadier
Same as the G.I., But has an additional grenade launcher which can be used with the D-key or
Special Button, Grenades can kill Infantry with a direct hit and damage vehicles,
This bonus comes at additional cost though.
Weapons: M16A2 5.56mm Assault Rifle and M203 Grenade Launcher.
Recon
Infantry specialized in Stealth and Reconnaisance, Although lightly armed,
This infantry is fast and equipted with Stealth Camoflage.
Weapons: MP-5N 9mm Sub-Machinegun
Guard
The Guard is equipted with a 12ga shotgun,
They are good for protecting buildings and attacking ATGM-Soldiers and SAM soldiers.
Weapons: Mossberg 590 12ga Shotgun
ATGM Specialist
These infantry specialize in attacking armor and buildings, though slow and rather ineffective VS Infantry.
Weapons: M47 Dragon Wire-Guided Anti Tank Missille
SAM Specialist
These infantry can shoot down most Helicopters and and slow/low flying fixed wing aircraft,
Can not attack ground units, These infantry are good for defending base.
Weapons: FIM-92A Stinger Surface to Air Missile
RQ-1 Predator
These are unmanned Aerial Vehicles, Best used for Reconnaisance missions,
Although they are also useful as decoys.
Weapons: None, Perhaps in a later version there will be Predators equipted with Hellfire ATGM missiles
for the Aircraft Factory.
Engineer
The Engineer builds Level 1 structures, some the same as the Commander, but
Also some new ones which will be discussed below.
Weapons: None, Can Reclaim other units.
Twin Gas Powerplant
Similar to the regular Gas Powerplants, but has 2 generators, produces 150 power.
Weapons: None.
Sand Bags
Perimeter defense, can protect positions from weapons fire, although not as durable as Tank Traps,
but can be build faster.
Weapons: None.
M198 Howitzer
Used as Indirect Fire weapons for Area Denial or Direct fire, Is effective against Infantry, Vehicles, Armor and Buildings,
This defense has the longest range
Weapons: 155mm Artillery Cannon
Elite Barracks
Produces Level 2 Infantry equipted with Next-Generation weaponry and Heavy Weaponry,
Also produces Elite units, Units will be discussed below.
Weapons: None
Light Factory
This Factory mainly builds light vehicles and older vehicles, also produces light Counter Insurgence Aircraft,
The units will be discussed below.
Weapons: None.
Units build by Elite Barracks
Support Infantry
Equipted with Light Machineguns to lay suppresive fire,
These units fire at a much higher rate of fire than regular GI's, but is not as accurate, best used with groups of +/- 5 GI's.
Weapons: M249 5.56mm Light Machinegun
Advanced Rifleman
Equipted with the M8 Assault Rifle, It's more accurate and Effective than the M16.
Weapons: M8 5.56mm Advanced Assault Rifle.
Advanced Grenadier
This infantry uses the M29 Assault Rifle which is also equipted with a 20mm Airbursting Grenade Launcher,
These infantry are highly effective fighters
Weapons: M29 5.56mm Assault Rifle and HEAB (High Explosive Air Burst) Grenade Launcher.
Navy SEAL
Sea, Air and Land special forces, Equipted with the MP-5SD3 Silenced Sub-machinegun and C4 explosives,
these infantry can travel underwater and plant C4 explosives on buildings and units, SEALs also have Stealth Camoflage.
Weapons: MP-5SD3 and C4 Explosives (use with "D" or Special)
Sniper
Snipers can kill infantry with their scoped rifles, Infantry die by 1 shot, Snipers are also equipted with Stealth.
Weapons: M24 7.62mm Scoped Rifle
Heavy Sniper
Heavy Snipers can engage light armor and infantry, These infantry are slower and have no Stealth,
but they can kill multiple infantry with 1 shot and damage armored vehicles.
Weapons: M82A1A .50Caliber Scoped Rifle.
Units build by Light Factory
HMMWV
These All-Terrain Trucks can do basic Recon mission and light attack missions, Also know as the HUM-VEE.
Weapons: M2HB .50Caliber Heavy Machine Gun
Avenger ADS
These are HMMWVs equipted with a Stinger Surface to Air launch System,
These can fire Stinger missiles more rapidly than Infantry can an is more mobile, Ideal for protecting other vehicles.
Weapons: Dual Stinger Launchers.
LOSAT
Another modified HMMWV equipted with Kinetic Energy Missiles,
These missiles can effectively penetrate armor of any modern Battletank, These units have to stop to fire.
Weapons: KEM Anti-Tank Missile
M2A3 Bradley
The Bradley Infantry Fighting Vehicle is the only vehicle capable of carrying troops,
these can carry 6 infantry at a time and unload them in combat, Though lightly armored,
These vehicles can effectively engage armor and infantry alike.
Weapons: 25mm Cannon and TOW missile Launcher
M60A3 Patton
These venerable Battletanks have a long and succesful history, although not quite deemed modern by
today's standards, they can still effectively engage enemy armor and infantry, the M60 tank is not very
fast but provides excellent combat performance, beside's it's maingun, it also uses a heavy machinegun
both versus infantry and air targets.
Weapons: M68 105mm Cannon and M85 .50Caliber Machinegun.
PRTL-35mm GWI Gepard
This is a dutch Modified Gepard Anti-Air Tank, it sports 2 Anti-Air Artillery cannons,
This unit cannot engage ground targets, moderatly armored.
Weapons: 35mm Cannons
Raketten Werfer 110SF2
A German MLRS (Multiple Launch Rocket System), It's a 6x6 truck with Dual 110mm Rocket Launchers,
they can fire a barrage of missiles at any ground unit, although not particulary effective against armor,
but can effectively eliminate infantry and light vehicles.
Weapons: 110mm Rockets and KSP-94 7.62mm Machinegun
M109A6 Paladin
A mobile howitzer, Can be used as Indirect Fire support and Direct fire, Essentially the same as the M198,
but mobile, Also comes with a Heavy Machinegun mounted on the Turret
Weapons: 155mm Artillery cannon and M2HB Machingun
OV-10F Bronco
A turbo-prop aircraft capable of Counter-Insurgence Missions and Recon, Though Easilly shot down,
they can effectively destroy most ground targets and some aircraft.
Weapons: 4x 7.62mm Machineguns
EN-V
The EN-V or Engineering Vehicle is capable of building complex buildings.
Weapons: Reclaim
Mining Facility
These Facilities mine more ore than regular ore mines and are defended by 2 heavy machineguns,
These structures can be used both as ore production AND defense.
Weapons: 2x .50cal Machineguns
Nuclear Powerplant
Produces a large amount of energy (900) and is fairly well armored.
Weapons: None, But when self-destructed, it can produce a nuclear melt-down.
Geothermal Powerplant
Cheap power, but has to be build on a Geothermal vent, produces 600 power.
Weapons: None.
Repair Airfield
Durable Airfield specificly designed for repairing aircraft, Also comes with a radar system.
Weapons: None.
Concrete Walls
Very tough walls, These walls need alot of punishment to be destroyed, the ideal protection against artillery fire.
Weapons: None
Guard Tower
These towers are mainly for surveilence purposes but is also equipted with a heavy sniper to pick off enemy units.
Weapons: M107 Lightweight .50caliber scoped rifle
JERNAS
These towable SHORAD (Short Range Air Defense) Surface to Air Missile launchers are ideal for base defense,
though lacking range, it's missiles track very well and deliver favorable damage, These are based on the Rapier System.
Weapons: Surface to Air Missiles
XM-737
Tough gun emplacement for heavy duty defense, although defenseless against long range attacks,
it's perfect for destroying vehicles, armor and infantry alike.
Weapons: M256 120mm gun, BGM-71 TOW missiles, M242 25mm Gun
AN/TPS-75 Radar Tower
Medium range Radar, Detects both Air and Ground targets.
Weapons: None
Command Centre
This structure coordinates units and give them radar locations of enemies, very useful for Artillery and MLRS,
As a bonus, this unit also has a medium range radar system.
Weapons: None.
Heavy Factory
Builds all the Tanks, MLRS and Air Defense you need, Unit info below.
Weapons: None.
Aircraft Factory
Builds Fighters, Attack Aircraft and Helicopters, Unit info below.
Weapons: None.
Units build by Heavy Factory
M1A2 Abrams
This Main Battle tank is a great tool for assaults on bases and other tanks,
It's also equipted with 2 different kinds of machineguns, it's armor is very decent.
Weapons: M256 120mm APFSDS (Armor Piercing, Fin Stablized, Discarding Sabot), M240 7.62mm Medium Machinegun,
M2HB .50Caliber machinegun.
Leopard STRV-122
The Leopard is the most well armored Main Battle Tank of NATO, Originally German, Although modified by the swedish,
it has thicker armor and a more accurate main gun, Although only equipted with a medium machinegun as secondary.
Weapons: L55S 120mm Maingun, KSP-94 7.62mm Medium Machinegun
Challenger II
The Challenger II is a British tank and is very versitile, It's equipted with great armor and good weaponry including
HESH rounds (fired on command with the "D" key), HESH or High Explosive Squash Heads are basically rounds
with a higher area of effect but with reduced damage, very useful for taking out soft targets.
Weapons: L30 120mm Sabot rounds, Hughes Coaxial 7.62mm Chaingun, L30 120mm HESH rounds.
M270 MLRS
The MLRS is an essential part of a succesful ground commander, the MLRS fires unguided rockets in a ballistic arc
much like an Artillery but at a much faster rate, these rockets are equipted with cluster ammunition and can damage
a wide area, The only downfall is the reload time.
Weapons: M26 227mm Rockets.
ADATS
The ADATS or Air Defense Anti-Tank System is probably the most versitile NATO unit, Originally conceived in the
United States and now in Canadian service, These vehicles based on M113 APCs are great Surface to Air units
but has only minimal armor, but can both attack ground and air targets succesfully.
Weapons: MIM-146A Missiles.
Units build by Aircraft Factory
F-5E MACAN
These light Fighters are ideal when you need Fighters fast, They are not particulary fast or manauverable,
but does their job well.
Weapons: 2 x AIM-9M Sidewinder.
F-16C Fighting Falcon
The F-16 is a significant improvement over the F-5, faster, more manauverable and more durable,
And is also equipted with a M61A1 20mm Cannon which can be used on ground targets as well.
Weapons: M61A1 20mm Cannon, 2 x AIM-9M Sidewinder.
Mirage 2000
The Mirage 2000 is an excellent medium fighter, great for intercepting threats like attack aircraft.
Weapons: Super 530D Medium Range Air to Air missile, Magic 2, 2x Giat DEFA 554 de 30 30mm Cannons.
Tornado ADV
The Tornado Air Defense Variant is excellent for intercepting hostile aircraft, is slightly more manuaverable
than the Mirage 2k.
Weapons: Aspide-2, AIM-9M, Mauser 27mm ADV
F-15C Eagle
When you need a heavy duty fighter with medium range, the F-15 is the best choice, Fast and Manuaverable.
Weapons: 2 x AIM-7 Sparrow, M61A1 Vulcan 20mm Cannon.
F-14D Tomcat
The F-14 is a Long Range Interceptor, best used against large bomber aircraft and other slow aircraft,
also great as patrol aircraft.
Weapons: AIM-54 Phoenix, AIM-7 MRAAM, M61A1 Vulcan 20mm Cannon.
Alpha Jet
A light expendable Co-In aircraft, Can quickly be build in numbers with reasonable performance.
Weapons: 70mm Rockets, 30mm Cannon
AH-1Z King Cobra
The Famous Cobra Helicopter's most recent incarnation, the King Cobra, this 4 bladed version is
equipted with BGM-71 TOW missiles and a 20mm Gatling gun.
Weapons: BGM-71, 20mm Cannon
AJ-39 Viggen
The Swedish Saab Viggen, This version is crammed with rocket pods with great effect,
Great against marching collums of infantry.
Weapons: 3x 70mm Rockets
Tornado IDS
The Panavia Tornado Interdict/Strike is a multi-role fighter/bomber, Effective on buildings.
Weapons: Mk82 500lbs bombs, AIM-9M, 2x 27mm Mauser Cannon.
Jaguar-A
Effective Attack aircraft equipted with effective Air to Ground missiles, Rocketpods and a 30mm cannon.
Weapons: AS-30L AGM, 70mm Rocketpods, 30mm Aden Cannon
AV-8B Harrier II
Popular with the USMC, the Harrier can quickly hit and run, One of few succesful V/STOL aircraft.
Weapons: AGM-65D Air to Ground Missile, AIM-9M, GAU-12U 25mm Cannon
AH-64D Longbow Apache
The Famous Apache Helicopter, Got Decent Armor, Powerful Weaponry and decent speed (for a helicopter).
Weapons: AGM-114 Hellfire, 70mm Rockets, M230 30mm Cannon
F-4E Phantom II
Although retired in most countries, the F-4 still is seeing action in NATO, it's equipted with Cluster Bombs,
AIM-7 Medium Range Air to Air missiles and a 20mm Cannon
Weapons: Mk20 Rockeye, AIM-7, M61A1 20mm Cannon
A-10A "Warthhog" Thunderbolt II
The Warthhog is one of the most succesful Support aircraft ever made,
It's the only aircraft equipted with the devastating GAU-8 Avenger cannon,
it's also one of the most durable aircraft ever made, This aircraft can fly with half it's wing blown off or an entire engine.
Weapons: GAU-8 Avenger 30mm Gatling, 2x AGM-65D Air to Ground Missile.
F-16C Fighting Falcon Bomber
An F-16 equipted with a Guided Bomb Unit, Great for taking out buildings,
is also equipted with Sidewinder missiles and a M61A1 20mm Cannon.
Weapons: GBU-24 1000lbs guided bomb, AIM-9M, M61A1
F-14D "Bombcat"
The Bombcat is a specially adapted F-14 for ground attack, it's equipted with 1000 pounders,
Medium Range Air to Air missiles and the M61A1 Cannon.
Weapons: Mk83 1000lbs bombs, AIM-7, M61A1
E-2C Hawkeye
This Early Air Warning (EAW) plane is an ideal mobile radar, although vunerable to long range AAMs...
Weapons: None.
U-2
The Famous U-2 spyplane, a very durable spy plane for when you need constant surveilene of a particular area,
A very valuable Unit.
Weapons: None.
CCH-192 Washington
The Washington is a product of the nanotech revolution, this advanced dual rotor aircraft is fast and capable of
constructing most buildings the EN-V builds, also has the ability to carry a single unit, CCH-192 or
Crane Construction Helicopter is an essential part of your engineering crew, Also has the abillty to build
the Advanced Aircraft Factory.
Weapons: Reclaim.
Advanced Aircraft Factory
Build Heavy Bombers, Advanced Tactical fighters and more.
Weapons: None.
Units build by Aircraft Factory
EF-2000 Typhoon
This British/German fighter is fast and Manauverable, A good alternative for the F/A-22.
Weapons: AIM-120 AMRAAM, AIM-132 ASRAAM, 27mm Cannon.
F/A-22 Raptor
This fighter was the product of the Advanced Tactical Fighter project, Although this fighter was officially chosen,
many agree the YF-23 was the better (looking) aircraft, the F-22 features Vectored Thrust, Super Cruise and Stealth,
the absolute Cremé de la cremé of fighter aircraft, equipted with both AIM-120 AMRAAM, ASRAAM and a M61A2 20mm Cannon.
Weapons: AIM-120 AMRAAM, ASRAAM, M61A2 20mm Cannon.
YF-23 Black Widow II
This fighter was the product of the Advanced Tactical Fighter project, Although lost in 1991,
it was still considdered an excellent aircraft, The project was ressurected in the world of TAWD
and is again, another great alternative to the F/A-22, it's Faster than the F-22 and Stealthier
Weapons: 2x AIM-120 AMRAAM, ASRAAM
F/A-18E Super Hornet
This updated version of the Hornet is a top-performance strike aircraft, fast and manauverable with excellent striking power,
also doubles as a fighter.
Weapons: AGM-84 Harpoon SLAM, AIM-9X, M61A2
F-117 Night Hawk
The Famous Night Hawk, Although not very manauverable nor fast, this aircraft is very durable capable of delivering
the heavy GBU-32 Have Void Bunker Buster guided bomb, This is the best choice for precision strikes on buildings.
Weapons: GBU-27 Have Void
E-3C Sentry
The Famous AWACS plane, equipted with a long range radar, this aircraft is essential for deep strikes and fighter patrols,
This plane is unarmed so it definitly needs an escort.
Weapons: None.
B-2A Spirit
The Stealth Bomber, Equipted with GBU-32 JDAM, the B-2 can quickly deliver it's guided bombs and pull out as
the bombs hit the target, the one and only stand off bomber in TAWD.
Weapons: GBU-32 JDAM.
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